PCG D&D Enemy Dungeons

Introduction For my research project, I’ve chosen to work on…

Mesh Slicing for a Boss Battle

The objective is to make a Boss that is destructible…

Planet Generator

Introduction My goal for R&D was to create a planet…

Procedural Under Water Terrain

In this paper i try to create a underwater terrain…

Procedural Character Creator

I’m making a procedural character generation system that uses shaders…

Landscape Generator

A procedural generated landscape

Procedurally Generated Underwater Biomes

For years now I have been a fan of the…