Creating and visualising 4D objects

I have always had an interest in certain mathematical abstract…

Procedural Under Water Terrain

In this paper i try to create a underwater terrain…

Deep Reinforcement Learning

Table of content 1. Introduction For my R&D project I…

Creating AI for Tactical Squad based gameplay

Scope Originally I intended to base my project on creating…

Procedural Character Creator

I’m making a procedural character generation system that uses shaders…

VR Portals

Portals + VR + Dynamic movement... This should be interesting.

Snow and Blizzard Shader

A phenomenon that is becoming increasingly more rare as our…

Landscape Generator

A procedural generated landscape

Efficient Pathfinding for large scale RTS armies

Table of Contents 1. Introduction The most important part to…

Social NPC’s with memory.

Table of content 1 Inroduction 1.1 Inspiration 1.2 Scope 1.3…

Real-Time Deep Reinforced Machine Learning

Made by: Jorrit Goossens Table of Contents 1. Introduction The…